Your goal is to guide Mal's fruits onto the corresponding colour of Jell-O and blow them up in a Tower Defence, Tetris, and Bejeweled -esque game mode. Instead of trying to fit formation of squares into some other squares, or matching coloured jewels, the player has to send fruit hurling down into the awaiting jiggly cubes. Stuffing the cube with the appropriate fruit prepares it, and surrounding cubes/fruits of the same colour, for eligible destruction. This is where the Tower defense aspect comes in. Mal's only goal is to survive the hoards of jiggly cubes - all done by rotating the column Mal stands on by swiping left or right and swiping downwards to increase the speed of the falling fruit.
The game offers a few game modes, starting with a survival mode, and later unlocking modes such a timed mode and skull mode. What is similar about all the game modes is that they all share the same three actions, swiping across to rotate the column, swiping down to drop them, and tapping the gelatin to explode it. There are also 4 power ups that can be used by taping on them to help Mal quickly destroy the cubes when in a panic and others that are activated by blowing up the gelatin that contain them.
The games design is also well done, and the physics are outstanding, able to register last microsecond turn of the column, or at least when your phone isn't lagging. We found that the physics engine as well as having to render 360 degrees worth of jiggly gelatin really takes a toll on your phone. We had problems getting it to run at all on a Samsung Galaxy ACE II X and a Sony Ericsson Xperia Mini, and the only way to get the best performance was to use a North American SIII on non power saving mode plugged in. It ran perfectly fine on a Note II on power saving mode though. There is one little quirk I have with the code that generates which fruit you get though, it seems that Mal likes to give you the fruit you need the least. I was playing and I noticed that I would get three or four fruits in a row that I couldn't. One time when it really annoyed me would be when I used the coconut bomb to remove all the green Jell-O cubes, and Mal decided to give me five watermelons in a row, thanks... Tim promptly decided to throw his SIII as hard as he could onto the ground after a few rounds of getting multiple fruits he needed the least in a row. Don't worry, it was in an Otterbox!
HEHE "Beats by Mal" |
What makes this game addicting though even with all the rage is due to the persistent flow of achievements that never stop coming and unlock extra items when completed. There's also Facebook integration which lets you see your friend's score and try to beat them *cough*Tim (12,745,725 as of Jan 23)*cough*
Pros
- Great physics
- Addicting
- Lots of rewards
- Constant flow of achievements
- Mix between many games
- Realistic fruity explosions
Cons
- Gives you fruits you need the least
- Coins are hard to earn
- Hard to align fruit
- Quite high specs required to run smoothly
Pick up the app on the Google Play Store Here! Post YOUR highscore below!